Naughty Dog developers have revealed that the cutscenes in the game will occur in real-time, thus further blending gameplay and story.
Speaking to Will Wheaton on PlayStation’s Conversation’s with Creators, Neil Druckmann, Bruce Straley, Anthony Newman and Evan Wells discussed everything about Uncharted 4 and The Last of Us. Newman, co-lead designer on the game, said the power of the PS4 has allowed them to do lots of new things in the series, one of which is the use of real-time cutscenes.
“You’re not going to see those black bars that we used to have in between gameplay and cutscenes.” Said Newman. “That’s going to let us be so much more expressive and really get that seamlessness between the storytelling and the gameplay. Which we already do very well, but it’s going to allow us to take it to that next level.”
And the higher fidelity doesn’t just mean the cutscenes could look better, it means the Drake you see in the cutscenes is the same one you get to play with. “That super great-looking Nathan Drake that’s in the cutscenes–that’s going to be the guy you have the whole time.” Confirmed Newman. “The lighting model is nearly identical. All of that emotion you get across in the cutscenes, you’ll have in gameplay all the time.”
You can check out the entire conversation above, which is 100% worth watching if you care about Uncharted or The Last of Us.
Uncharted 4: A Thief’s End is due out in Q1 2016, after being delayed from November 2015. In the meantime, Uncharted: The Nathan Drake Collection is out on 7th October and brings the first three games in the series to the PS4. Should you decide to pick up the Uncharted Collection you will also get a multiplayer BETA code for Uncharted 4, and there will be a demo for the collection coming to PS4 in the next month or so.
For all of your Uncharted, PS4, and general gaming news, keep it tuned to GameSkinny.